On the car ride across town I came up with a great analogy to explain the technological bottlenecks of upgrading computers. After chewing on it some more, I’ve decided to officially christen it The Hotel Analogy.

The Lobby

The first thing people ask about when upgrading their computer is “should I get more ram?”. In this analogy, RAM is the Lobby of our fictional hotel. It’s where data awkwardly hangs out on uncomfortable furniture when you’re working with it. Getting a bigger lobby only makes sense to a certain extent. One could argue you could never have enough RAM, but we’re not talking about your computer. For most people, an enormous lobby is overkill, expensive and sort of weird.

The Rooms

Hard drives are more like a large block of hotel Rooms than anything else. The speed of elevators can change depending on the format, but the concept remains the same. Everything comes down to getting data in and out of their Rooms. The main variable here is size, and that depends on individual needs. Whether data is coming or going from your hotel, it has to hang out in the Lobby and eventually deal with The Front Desk.

The Front Desk

The most important part of hotels is the Front Desk, or in this case, the Processor. Data entering and leaving your computer has to interact with the Front Desk to get its keys or give them back on the way out. Increasing the amount of people at the front desk can dramatically speed things up. But if your lobby is too small to fit everyone comfortably, continental breakfasts could get violent. Increasing the size of the lobby or the amount of rooms in the hotel has only so much effect on the bottom line.

Computers are a strange, confusing things to many people. Dealing with, and upgrading them can be a lot of work. Hopefully this analogy comes in handy next time someone you know asks about computers. It’ll help.

How to Explain Computers to Normal People

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Monday December 13th, 2010

We have a robot here at the office that consists of the back half of a bike and motor. Ghost Rider can be controlled remotely, and is used for endurance tests of the Pedal Brain.
It needed a wordmark.

We have a robot here at the office that consists of the back half of a bike and motor. Ghost Rider can be controlled remotely, and is used for endurance tests of the Pedal Brain.

It needed a wordmark.

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Friday July 23rd, 2010

Chester
This is the icon for an internal Pedal Brain testing app, that will be used on all of 3 iPads. The app tests 8 of our units at once, showing a dashboard of the current tests as they happen. The dashboard itself is still being worked out, but I’ll post more as it progresses.

Chester

This is the icon for an internal Pedal Brain testing app, that will be used on all of 3 iPads. The app tests 8 of our units at once, showing a dashboard of the current tests as they happen. The dashboard itself is still being worked out, but I’ll post more as it progresses.

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Friday July 2nd, 2010

Nap Time Challenge
This is a poster that I made for an event at the WBSC that was all about the appreciation of napping. Activities were to include public nap mapping, and a sleepy art slideshow.

Nap Time Challenge

This is a poster that I made for an event at the WBSC that was all about the appreciation of napping. Activities were to include public nap mapping, and a sleepy art slideshow.

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Saturday December 5th, 2009

This six-pack of beer was just put together as an assignment for Graphic Design 3. It involved compiling, printing and putting together 7 bottles and the 6-pack they’re sitting in.

The entire idea behind this fictional beer was to take the “this beer is cold” schtick and run with it. I always thought it was hilarious that beer companies advertise how cold their beers are while in reality, that part is up to you. On the back of the bottles the copy goes on about how the beer was brewed in Antarctica, which is completely impossible.

Shackleton’s Fifty Below

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Friday November 27th, 2009

STUBLOG
After sitting on my old blog template for far too long, I finally got around to putting together an all new theme. This process took way longer than anticipated because I mocked up and (nearly) put together something like 7 different templates over the last year.
Indecision is brutal.

STUBLOG

After sitting on my old blog template for far too long, I finally got around to putting together an all new theme. This process took way longer than anticipated because I mocked up and (nearly) put together something like 7 different templates over the last year.

Indecision is brutal.

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Wednesday November 25th, 2009

@zombiehat
Just drew a new icon for Kaitlin’s twitter account.

@zombiehat

Just drew a new icon for Kaitlin’s twitter account.

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Wednesday November 4th, 2009

Through
This is one of my final projects for Graphic Design 1 at the University of Minnesota. I’ve been intentionally forcing myself into projects that require a ton of drawing because I think they can be a whole lot more fun. This isn’t the first project from this semester where what I’ve done had been completely illustrated.
Simply put, Through is an 8 page (really) short story about a guy who decides to dive into a puddle. I’m sure there could have been a whole lot more done to flesh out this story, but two weeks isn’t nearly enough time to do much else.
Check out the whole thing over here.

Through

This is one of my final projects for Graphic Design 1 at the University of Minnesota. I’ve been intentionally forcing myself into projects that require a ton of drawing because I think they can be a whole lot more fun. This isn’t the first project from this semester where what I’ve done had been completely illustrated.

Simply put, Through is an 8 page (really) short story about a guy who decides to dive into a puddle. I’m sure there could have been a whole lot more done to flesh out this story, but two weeks isn’t nearly enough time to do much else.

Check out the whole thing over here.

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Monday May 11th, 2009

Important Facial Hair & You

This is the final project for my Computer Applications 2 course. I really wish that someone with any grasp what was happening in the industry on would update the curriculum. The examples we were to look at for this project were from 2004, with a textbook written for Flash 8. Ugh.

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Thursday April 30th, 2009